Blitz3D style tweening

BlitzMax Forums/BlitzMax Programming/Blitz3D style tweening

Hi,

Wondered how the tweening is achieved for smooth motion in Blitz3D style timing, but done in blitzmax? thanks.

Done it. I used Marks Castle demo timing code, and the tween parameter is used to tween between the last position and this position ONLY in the render loop, not the logic loop.

However you can record the positions in the logic loop.