Rob Cummings #1 Hi,Wondered how the tweening is achieved for smooth motion in Blitz3D style timing, but done in blitzmax? thanks.
Rob Cummings #2 Done it. I used Marks Castle demo timing code, and the tween parameter is used to tween between the last position and this position ONLY in the render loop, not the logic loop.However you can record the positions in the logic loop.