Allrighty, this doesn't help much:
http://www.blitzbasic.co.nz/b3ddocs/command.php?name=VertexTexCoords&ref=3d_cat
So, I have a model/mesh with two sets of UVs and load that. I then texture it with a texture I load separately and assign the loaded texture to the second set of UVs. Fine. I can do that without problems.
Now I want to move the vertices on the second UV-map to a new position - how do I do that? For example so that if my texture map is divided in the four different color quadrants I could change the color of the mesh/vertex by moving the vertex in to a appropriate quadrant in a uv-map.
Anyone? I'm stuck.
http://www.blitzbasic.co.nz/b3ddocs/command.php?name=VertexTexCoords&ref=3d_cat
So, I have a model/mesh with two sets of UVs and load that. I then texture it with a texture I load separately and assign the loaded texture to the second set of UVs. Fine. I can do that without problems.
Now I want to move the vertices on the second UV-map to a new position - how do I do that? For example so that if my texture map is divided in the four different color quadrants I could change the color of the mesh/vertex by moving the vertex in to a appropriate quadrant in a uv-map.
Anyone? I'm stuck.