- First I create a window, using CreateWindow.
- I Setbuffer to a canwas, used on it.
- I delete that window again.
- I Free all object, but not the buffer (there are none command to doing - that)
- I Recreate the window agian.
When I trying to setbuffer the same canvas again, Blitz+ Crash with a internal error.
How do I make a workaround in this Bug?
- I Setbuffer to a canwas, used on it.
- I delete that window again.
- I Free all object, but not the buffer (there are none command to doing - that)
- I Recreate the window agian.
When I trying to setbuffer the same canvas again, Blitz+ Crash with a internal error.
How do I make a workaround in this Bug?
