Here is my first videogame (and exercise) in BlitzMax, the ASTEROIDS360.
This is classic Asteroids but with a small detail that
it difference. The scene, asteroids and other objects move and turn arround of the ship.
Like peculiar data to say that ALL the graphs that conform the game are controlled by a 2D particles system that I am programming.
So it is possible to be said that is a demostracion of an "advanced" particles system fact videogame.
More info in (spanish): http://purplesstudios.blogcindario.com/2005/11/00013.html
Download WIN32 version: http://www.elojete.com/Asteroids360.rar
Download OSX version:
http://www.elojete.com/Asteroids360_OSX.app.zip
bye!
This is classic Asteroids but with a small detail that
it difference. The scene, asteroids and other objects move and turn arround of the ship.
Like peculiar data to say that ALL the graphs that conform the game are controlled by a 2D particles system that I am programming.
So it is possible to be said that is a demostracion of an "advanced" particles system fact videogame.
More info in (spanish): http://purplesstudios.blogcindario.com/2005/11/00013.html
Download WIN32 version: http://www.elojete.com/Asteroids360.rar
Download OSX version:
http://www.elojete.com/Asteroids360_OSX.app.zip
bye!