BlitzPlus Minimum Direct X

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What is the minimum version of Direct X required for Blitz plus as the specs on the main product page say "Optional DirectX/OpenGL support." What does this mean. If I release a game in it, what version should I say is minimum? Max and 3D need V7 but that must be for 3F support right?

Cheerz

It's uses DirectDraw does it not? which would mean DX1 !?!?!

It does say it win95 compatible and as I'm using any openGL commands (honest) I guess it can use a really ancient direct X technology?

The minimum specs are DirectX 1.

It probably says 'optional' because a 100% GUI app with no GFX wouldn't need DirectX or OpenGL?

ok thanks

Yes, The minimum specs are DirectX 1.

That's another reason why it is sooooo useful for apps.

IPete2.

Yes... I too shall repeat what has already been said and acknowledged... But I shall spell out the 1 instead... Directx One.

Me too, but I'll spell out the X as well: Direct Eks One

I'm still a bit miffed that BRL are actually advertising the product as OpenGL/software render capable, when as far as I can tell, those two modes never got out of beta... I know OGL still causes crashes... (and I can't remember what exactly anymore, I could in fact well be wrong, but software render was never 100%...)

I'm still a bit miffed that BRL are actually advertising the product as OpenGL/software render capable,
Me, too.

Yeah, OGL always crashes when exiting from "graphics" mode, but seems to work ok with canvas mode (although right now I am having speed problems with anything in 1.42 using canvas mode).

Although slow, Software Mode has always worked for me, but Jamagic's software mode is much faster.