Blitz RAD - any chance?

Miscellaneous Forums/General Discussion/Blitz RAD - any chance?

I was writing an application recently in Blitz+ and was thinking how much more productive it would be if I was doing it in a RAD environment.

I plodded along writing custom event routines until I reached a point where I decided to give up and change language completely.

Within 2 days I had recreated in Delphi what had taken me 2 weeks in Blitz+ to do. I sat there unfortunately regretting my time spent in Blitz+.

I love the BASIC language and I love the syntax of Blitz which is why I initially tried the Blitz+ route. Although the app was working fine the time taken to code events and off-shoot routines was taking up far too much time than needed.

I guess my point to this post is, is BRL considering at any point releasing a app based version of Blitz aimed at the RAD world? - I think there is a huge market left with the BASIC users who don't want to have to rely on .net runtime libraries since the release of VB.net and the abandoned VB6.

I'm sure someone had written (or at least started writing) a drag n' drop editor for B+

I know what you mean. Coding GUIs with only numbers for positions and sizes is difficult.

I have C++ Builder (the C++ equivelant of Delphi) and I use it to do Blitz3D interfaces by simply embedding my Blitz3D window inside C++ Builder's (they communicate with Blitz3D). Now with the help of a .manifest file, my application is a nice, easy-to-use, XP-style interface with all the advantages of Blitz3D combined with all the advantages of C++ Builder.



Try Wiebos GUIde application:
http://playerfactory.co.uk

Wow, that's one nice editor!