Thanks Oddball, clicked everwhere BUT there...figures..;)
But for John
Gotta have yourself a nice set of Prints, to keep those die harders happy ;)
Should help you model more to excate scale and shape ;)
I live by these when doing real world stuff

And here

Just seperate out the respective views and arrange them in your modeler of choice and you got youself an excellent Blueprint to work off of. Then later you can overlay them when texturing and have correct body lines and placement too..
Topknot ;)