Hi,
I've made my game and it works fine, so I want to create a binary app of it. However, when I do so (Build GUI App), and try to run it, it gives me 'Error 1000' Does anyone know what this is, and what could be causing it?
Thanks,
KrayzBlu
Where does this error display? (i.e. in the console output or as a dialogue?)
does anything different occur if you build it with debug on?
what version are you using and have you done a syncmods?
have you installed any mods other than the default BRL ones?
also, if your game works fine when running from the IDE, try running it then browsing to the folder where your source is and run the executable BMax creates.
Nope, no other mods
Tried running and still the same thing :/
Near as I can tell (
http://lists.apple.com/archives/carbon-development/2003/Jun/msg01935.html ), this is an error to do with the executable not being in a list of some sort (or out of a folder), unfortunately, I don't have a mac so it's not so easy for me to test things.
another page detailing a solution for another app:
http://www.rapattoni.com/citrix/issues/5.htm
something you might want to test as well:
Framework BRL.basic
Print "test"
build the above code (not as a GUI app) and run it, see what happens with that.
http://www.cdrom-guide.com/forums/showthread.php?t=255014This person apparently had to update OSX to get rid of the error (don't know if that would solve it for you though).
LOL
Ok, I got it ;)
It only gives the error if you rename the app after you build it ;)
If you don't rename it, it works fine (easy, quick solution)
Thanks for your help, much appreciated :)
ahhh... that would explain the missing from list thing.
You could always rename the source file then compile that though. :)