I can get antialiased lines with
But I cant get antialiased polygons or ovals.
If somebody knows how to get antialiased polygons or ovals in Max2D please help me :/
SetGraphicsDriver GLMax2DDriver() Graphics 640, 480, 0 SetColor 100,100,100 glEnable(GL_POLYGON_SMOOTH) glEnable(GL_LINE_SMOOTH) SetBlend ALPHABLEND DrawLine 0, 0, 639, 479 Flip WaitKey() End
But I cant get antialiased polygons or ovals.
If somebody knows how to get antialiased polygons or ovals in Max2D please help me :/