Here's a smoke generator that's controlled by an .INI file. Alter the ini file then rerun the smoke.exe. I'm looking for the most realistic smoke possible. Stuff like rise rate, billow, etc.
Almost everything is per second and measured in meters (1 unit in Blitz3D).
Please post your settings that you think makes the most convincing smoke that would result from a bomb exploding.
Click HERE for the download.
Here's the default smoke settings:
num_of_emitters=1
emitter_spacing=1
particles_per_second=6
particles_start_size=1
particle_expand_rate=1
particle_rise_rate=6
particle_drift_rate=1
particle_fade_rate=0.05
spin_rate=90
spin_decrease_rate=0.5
min_spin_rate=20
Almost everything is per second and measured in meters (1 unit in Blitz3D).
Please post your settings that you think makes the most convincing smoke that would result from a bomb exploding.
Click HERE for the download.
Here's the default smoke settings:
num_of_emitters=1
emitter_spacing=1
particles_per_second=6
particles_start_size=1
particle_expand_rate=1
particle_rise_rate=6
particle_drift_rate=1
particle_fade_rate=0.05
spin_rate=90
spin_decrease_rate=0.5
min_spin_rate=20