I´m wondering how i do to preload the graphics for my game correctly, as i do right now i´m creating variables + the loadimage command as i start the game.
And then as i play i assign those variables to "image" variables inside my types such as effects and stuff, i guess i don´t want to use the loadimage command inside the game loop, or?
what would you recommend?
And then as i play i assign those variables to "image" variables inside my types such as effects and stuff, i guess i don´t want to use the loadimage command inside the game loop, or?
what would you recommend?