Whoops that title was meant to say 'New T.Ed X export and Tutorial' sorry :(.
Mabe a moderator can change it for me if i smile nicely?
:)
T.Ed V3.2's release is imminent and now can render supertextures to .X files, so you can have the blended look in any program (that handles .X)
There is now a new tutorial page for the software at:
http://www.d-grafix.com/tutorials/ted/manual.html
If you have not tried T.Ed recently you can at:
http://www.d-grafix.com/softwareted.html
A new demo showing the new export at work, with meshes and textures at:
http://www.d-grafix.com/downloads/iceydemo_V1.zip
(theres an exe but the code needs a bit of a rewrite from DB)
I would be grateful if someone could read the 'Explaination of terms' section on the tutorial and make sure theres no mistakes (i only think i know all :)
Registered users: Ill send out the usual emails when the final 3.2 build is.. built
Mabe a moderator can change it for me if i smile nicely?
:)
T.Ed V3.2's release is imminent and now can render supertextures to .X files, so you can have the blended look in any program (that handles .X)
There is now a new tutorial page for the software at:
http://www.d-grafix.com/tutorials/ted/manual.html
If you have not tried T.Ed recently you can at:
http://www.d-grafix.com/softwareted.html
A new demo showing the new export at work, with meshes and textures at:
http://www.d-grafix.com/downloads/iceydemo_V1.zip
(theres an exe but the code needs a bit of a rewrite from DB)
I would be grateful if someone could read the 'Explaination of terms' section on the tutorial and make sure theres no mistakes (i only think i know all :)
Registered users: Ill send out the usual emails when the final 3.2 build is.. built