I am trying to make a 2d games in Blitz, but I am having a problem already. How do I make the image on the screen clear. When I used the LoadSprite command I had to adjust the camera to get it where I wanted it, but the image is still blurry. Can someone please help?
Here's my code so far:
Graphics3D 800, 600
SetBuffer BackBuffer()
camera = CreateCamera()
PositionEntity camera, 0, 0, -10
player = LoadSprite("c:\blitz\test\graphics\characters\demon.bmp")
While Not KeyHit(1)
If KeyDown(200)=True Then MoveEntity player, 0, .15, 0
If KeyDown(203)=True Then MoveEntity player, -.15, 0, 0
If KeyDown(205)=True Then MoveEntity player, .15, 0, 0
If KeyDown(208)=True Then MoveEntity player, 0, -.15, 0
RenderWorld
UpdateWorld
Flip
Wend
End
Here's my code so far:
Graphics3D 800, 600
SetBuffer BackBuffer()
camera = CreateCamera()
PositionEntity camera, 0, 0, -10
player = LoadSprite("c:\blitz\test\graphics\characters\demon.bmp")
While Not KeyHit(1)
If KeyDown(200)=True Then MoveEntity player, 0, .15, 0
If KeyDown(203)=True Then MoveEntity player, -.15, 0, 0
If KeyDown(205)=True Then MoveEntity player, .15, 0, 0
If KeyDown(208)=True Then MoveEntity player, 0, -.15, 0
RenderWorld
UpdateWorld
Flip
Wend
End