Is there any way that I can change the texture on specific polygons on a mesh? I have a grid that I want to be able to change certain tiles from 'Off' to 'On', but I'm not sure of the best (or easiest) way to do it.
I considered using animated textures, but I realise this will cause all the tiles to change at once. I could possibly move the UVs, but I'm not sure how to do that either.
Any ideas?
I considered using animated textures, but I realise this will cause all the tiles to change at once. I could possibly move the UVs, but I'm not sure how to do that either.
Any ideas?