Hey, i've been working on this for a while now, on and off, and i've got to a stage where i think it it's use-able for others. I'm mainly looking for suggestions and improvements. Saving and loading isn't in yet, but all the other features are there. You can put your own tiles in the images folder. Make sure there 32x32 and in .bmp or .png format.

Limiations:
Program only uses 32x32 tiles and cannot be changed.
Map size is currently static. Piece of cake to change.
There will probably be a limit on how many tiles can be loaded. I'm making a limit of 768.
The collision layer currently can be drawn too.
Resolution is stuck at 1024x768. I probably won't change this, as most monitors can support this.
Tool tips are always on. I'll fix this shortly.
Features: (some of these aren't features :D)
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STAMP system: The application provides a small tile grid you can make up your own large tiles, out of existing tiles, then stamp these onto the map. Say if you have a large tree, made from several tiles, build the tree up in the stamp, then stamp it onto the grid anywhere you want.
Tooltips for each button: Each button has a tooltip. Just put the mouse pointer over a button and a tool tip will pop up.
Fill mode: Choose a tile, then click the FILL button. Choose a start location and a finish location, and that area will be filled with the currently selected tile.
Multi-layer paint: Click the multi-layer button and every tile painted, will be painted to all layers, apart from the collision layer. Probably the only real use for this is deleting tiles from all layers, quickly. Only works in paint mode.
Show Blank Tiles: Shows any blank tiles on the bottom layer (layer 0) by drawing a "blank" tile image on them. Useful for distinguishing between the tiles that are the same colour as the backround and blank tile spaces.
Layer buttons: Easily see what layer is selected, and what tile is on that layer.
CONTROLS:
---------
Arrow keys to scroll map.
1 and 2 keys to change layer. You can also click the layer buttons to change
3 and 4 keys to change the tile selected. You can choose a tile, from the tile panel with the mouse.
Stamp Operation: Draw as normal in the stamp area. Then click the stamp button to stamp down the contents of the stamp area. You have 11 stamps available.
Fill Operation: Simply click the fill button. Choose a start location, then an end location and it will be filled with the currently selected tile, on the currently selected layer.
If anyone has any suggestion about new features or improvements, that's would be much appreciated :o) Enjoy!
www.rosscrooks.pwp.blueyonder.co.uk/tilemapeditor.zip
Limiations:
Program only uses 32x32 tiles and cannot be changed.
Map size is currently static. Piece of cake to change.
There will probably be a limit on how many tiles can be loaded. I'm making a limit of 768.
The collision layer currently can be drawn too.
Resolution is stuck at 1024x768. I probably won't change this, as most monitors can support this.
Tool tips are always on. I'll fix this shortly.
Features: (some of these aren't features :D)
---------
STAMP system: The application provides a small tile grid you can make up your own large tiles, out of existing tiles, then stamp these onto the map. Say if you have a large tree, made from several tiles, build the tree up in the stamp, then stamp it onto the grid anywhere you want.
Tooltips for each button: Each button has a tooltip. Just put the mouse pointer over a button and a tool tip will pop up.
Fill mode: Choose a tile, then click the FILL button. Choose a start location and a finish location, and that area will be filled with the currently selected tile.
Multi-layer paint: Click the multi-layer button and every tile painted, will be painted to all layers, apart from the collision layer. Probably the only real use for this is deleting tiles from all layers, quickly. Only works in paint mode.
Show Blank Tiles: Shows any blank tiles on the bottom layer (layer 0) by drawing a "blank" tile image on them. Useful for distinguishing between the tiles that are the same colour as the backround and blank tile spaces.
Layer buttons: Easily see what layer is selected, and what tile is on that layer.
CONTROLS:
---------
Arrow keys to scroll map.
1 and 2 keys to change layer. You can also click the layer buttons to change
3 and 4 keys to change the tile selected. You can choose a tile, from the tile panel with the mouse.
Stamp Operation: Draw as normal in the stamp area. Then click the stamp button to stamp down the contents of the stamp area. You have 11 stamps available.
Fill Operation: Simply click the fill button. Choose a start location, then an end location and it will be filled with the currently selected tile, on the currently selected layer.
If anyone has any suggestion about new features or improvements, that's would be much appreciated :o) Enjoy!
www.rosscrooks.pwp.blueyonder.co.uk/tilemapeditor.zip

