Hi there!
I am trying to control a object in 3D space by moving the mouse.
The /3 dividing is just a number...I need to follow a different direction.
The camera is tilted and up in the air, and now I notice the object moves in a very difficult way.
How can I make my object exactly follow my mouse?
Translate x,y coordinates to 3d so my object sticks to it
(in two axes, Y must always be 0, Z and X are variable)
Thank you!
I am trying to control a object in 3D space by moving the mouse.
y#=(MouseYSpeed()/3)*-1 MoveMouse gfx_w/2, gfx_h/2 MoveEntity p\entity,0,0,y#
The /3 dividing is just a number...I need to follow a different direction.
The camera is tilted and up in the air, and now I notice the object moves in a very difficult way.
How can I make my object exactly follow my mouse?
Translate x,y coordinates to 3d so my object sticks to it
(in two axes, Y must always be 0, Z and X are variable)
Thank you!