I really want to make games with BlitzMax.. But seeing as how I never took physics in highschool because I am handicapped in mathematics I dont know where I should turn.
Obviously physics is very important to programming, and every physics book I grab to learn physics is beyond me. They use symbols I've never seen (one looks like an omega symbol?) and also use diagrams that make no sense to me.
Why doesnt someone make a physics tutorial that shows how physics is coded? I dont need pictures or diagrams, just show me the code.
In fact, I'm willing to pay anyone who knows physics well enough to make a game, and not well enough to be mr professer whatever. Someone who can type it out for newbies.
Someone that can say.. "hey this is 4 different forces are calculated in programming languages" instead of all that math mumbo jumbo that makes my brain overload.
Obviously physics is very important to programming, and every physics book I grab to learn physics is beyond me. They use symbols I've never seen (one looks like an omega symbol?) and also use diagrams that make no sense to me.
Why doesnt someone make a physics tutorial that shows how physics is coded? I dont need pictures or diagrams, just show me the code.
In fact, I'm willing to pay anyone who knows physics well enough to make a game, and not well enough to be mr professer whatever. Someone who can type it out for newbies.
Someone that can say.. "hey this is 4 different forces are calculated in programming languages" instead of all that math mumbo jumbo that makes my brain overload.