Hi all,
How to use Dev c++ to create dll for Blitz3D?
Is the process very different from VC++?
Thanks in advance.
Sammy
How to use Dev c++ to create dll for Blitz3D?
Is the process very different from VC++?
Thanks in advance.
Sammy
// dll.h #ifdef __cplusplus #define EXPORT extern "C" __declspec (dllexport) #else #define EXPORT __declspec (dllexport) #endif EXPORT int CALLBACK mymagicfunction(int zahl1,int zahl2);
//dllmain.cpp #include <windows.h> #include "dll.h" EXPORT int CALLBACK mymagicfunction(int zahl1,int zahl2) { return (zahl1+zahl2); }
.lib "magic.dll" mymagicfunction(zahl1%,zahl2%)
.lib "magic.dll" mymagicfunction%(zahl1%,zahl2%)