Hi. In my racing game now i need to paint the black and yellow lines over the road. The problem is that i have very irregular streets (not just all straight). And the place where people walks (i don't know the english word for that, hehe) is over the road at irregular points.
What is the best method for painting? I have tried, without results:
- Making a big special texture for every road (too filtered, and ugly, and lot of memory needed)
- Making a base texture with some lines and trying to unwrap to model the road (impossible, too different roads, see picture below)
- Making directly 3d objects in white and yellow over the road (good idea, but very hard work with the different heights)
This a picture with the idea in mind (this is made with 3d objects over the road):

Any idea very very appreciated. Thanks!
What is the best method for painting? I have tried, without results:
- Making a big special texture for every road (too filtered, and ugly, and lot of memory needed)
- Making a base texture with some lines and trying to unwrap to model the road (impossible, too different roads, see picture below)
- Making directly 3d objects in white and yellow over the road (good idea, but very hard work with the different heights)
This a picture with the idea in mind (this is made with 3d objects over the road):

Any idea very very appreciated. Thanks!