Hi all, I would like to create some textures with noise, for instance clouds and fire textures.
How would one do this ? As in the algorithm for it ?
How would one also blur the image to take away hard edges ?
http://www.blitzmax.com/codearcs/codearcs.php?code=1420That was done by impixi, not by me. I just posted the code. Its pretty dang awesome. It also has a "smooth" algorithm in it too. So check it!! Windows only I think...but try it anyways!
woah that is hectic code eh ? ehehe
I basically just wanted to create a "smoke" texture and smoothen it, anyone got any less hairy code ?
if not, tis cool, I will try and scrutinize the code.
ok basically, it is just the result of the code below that I would like to smooth, so that I have a basic cloud texture, is there an "easier" way of doing this ?
SetGraphicsDriver GLMax2DDriver()
Graphics 640,480,0
SeedRnd(MilliSecs())
For Local i:Int = 0 To 10000
Local ang:Int = Rnd(360)
Local rad:Int = Rnd(70)+Rnd(40)
Local x:Int = Cos(ang)*rad + 300
Local Y:Int = Sin(ang)*rad + 300
Plot x,Y
Next
Flip
WaitKey
I don't know procedural algorithms, but if you want a simple blur, this is how I'd do it. With arrays.
Graphics 640,480,0
SeedRnd(MilliSecs())
Global matrixX=300,matrixY=300
Local matrix[matrixX+2,matrixY+2]
For Local i:Int = 0 To 10000
Local ang:Int = Rnd(360)
Local rad:Int = Rnd(70)+Rnd(40)
Local x:Int = Cos(ang)*rad
Local Y:Int = Sin(ang)*rad
matrix [x+110,y+110] = Rand(100,255) 'instead of Plot
Next
blurMatrix matrix, 20
drawMatrix matrix,100,100
Flip
WaitKey
Function blurMatrix (matrix[,],times)
For Local a = 1 To times
For Local y = 1 To matrixY
For Local x = 1 To matrixX
Local c = matrix[x,y]+matrix[x+1,y]+matrix[x-1,y]+matrix[x,y+1]+matrix[x,y-1]
c:*.2
matrix[x,y]=c
Next
Next
Next
End Function
Function drawMatrix(Matrix[,],xPos,yPos)
For Local y = 0 To matrixY
For Local x = 0 To matrixX
SetColor matrix[x,y],matrix[x,y],matrix[x,y]
Plot xPos+x,yPos+y
Next
Next
End Function
How do you fellows make those scrollable boxes? I tried to copy the page source for the above example, but to no avail.
Curse my lack of interest in html!
dude !!!!!!
that is exactly what I needed !
Thanks so much, you rock !