Now that I've once more become addicted to coding, I'm daring myself to start dabbling with come C++ and OpenGL.
I have got a copy of Visua C++ 6 but I was just wondering if I really should make the effort to overcome Studio's horrible interface and actually try and get used to it, or if anyone knows of a good replacement IDE which either uses Studio's compiler back-end, or has GCC progressed to the point where it's usable for production code?
** edit ** or should I bin my ageing VS 6.0 and get with the new groove and purchase .NET? Can I code using .NET without my apps requiring the .NET framework? Is .NET leaps and bounds better than 6.0?
I have got a copy of Visua C++ 6 but I was just wondering if I really should make the effort to overcome Studio's horrible interface and actually try and get used to it, or if anyone knows of a good replacement IDE which either uses Studio's compiler back-end, or has GCC progressed to the point where it's usable for production code?
** edit ** or should I bin my ageing VS 6.0 and get with the new groove and purchase .NET? Can I code using .NET without my apps requiring the .NET framework? Is .NET leaps and bounds better than 6.0?