Hallo,
just wanted to mention that I am currently working on a wrapper for physX aka NovodeX (-> http://www.ageia.com/novodex_tools.html ). You can download the wrapper from http://www.mindermensch.de/nxwrap/nxwrap.zip, but you will need the NxCharacter.dll, the NxCooking.dll and the NxPhysics.dll from the physX SDK v2.2.
I don't know if I'm going to wrap every function of it as it isn't free for commercial projects. So far, I have included most of the basic functions plus the character controller.
There isn't any documentation yet.
A screenshot from the sample:

Feel free to try it out.
PS: There is a bug regarding the breaking joint. Sometimes there is an MAV, sometimes not ...
just wanted to mention that I am currently working on a wrapper for physX aka NovodeX (-> http://www.ageia.com/novodex_tools.html ). You can download the wrapper from http://www.mindermensch.de/nxwrap/nxwrap.zip, but you will need the NxCharacter.dll, the NxCooking.dll and the NxPhysics.dll from the physX SDK v2.2.
I don't know if I'm going to wrap every function of it as it isn't free for commercial projects. So far, I have included most of the basic functions plus the character controller.
There isn't any documentation yet.
A screenshot from the sample:

Feel free to try it out.
PS: There is a bug regarding the breaking joint. Sometimes there is an MAV, sometimes not ...