Fullscreen doesnt draw?

BlitzMax Forums/BlitzMax Beginners Area/Fullscreen doesnt draw?

I have a game, and it works fine in windowed mode, but in fullscreen i get a solid black screen. It is too much code to post. I know my main loop is executing and the flip & cls commands are being called. I have no idea why everything remains black. Anyone have any ideas?

Do the supplied samples do this or just your own code?

If the latter, are you doing anything with SetAlpha or SetColor before drawing?

Sorry, I had gotten so used to calling graphics 1024 768 0 that I had forgotten the 0 meant depth, to me it had started to feel like boolean fullscreen or not, I was calling graphics 1024 768 1 :P!!!

Heh. Same thing happened to me when porting an old BB app--my graphics call had been something like "Graphics 640, 480, 16, 1". Of course, the 4th digit used to be fullscreen or windowed, whereas it's now hertz; you haven't lived until you've played something with your screen set to 1 Hz...