Hex Editors ect

Blitz3D Forums/Blitz3D Programming/Hex Editors ect

Which functions do u use to write a value, at certain address to a program that is running, i thought it was the peek and poke functions but im not sure how to use them for a program already running.

This cannot be done in Blitz by default. If you really want to do that, you need to use a Userlib:
You need to add the RTLMemoryMove2 function declaration, i guess to kernel.decls.

But - be careful, writing to memory randomly may seriously damage your system.

Can you just use Banks for whatever it is that you want?

skn3ac has a set of functions in the code archives that open the memory of another running process and read and write to it.