Hey Friends. Now working in a new wrapper too!. It is for raknet, perhaps the best UDP multiplayer library for games.
It has reliable/ordered messages, Ping control, kick, ban ip's, security headers, rpc (remote procedure call), synchronous memory!, automatic object synchronize!, etc etc etc...
take a look of the original lib in:
http://www.rakkarsoft.com
I have started the wrapper recently and works perfectly with the few basics i have wrapped.
The original lib was free for non commercial and now is free for commercial too (with previous authorization)!.
It could be the best solution for "only UDP" multiplayer programming.
I am sorry this is only some kind of "possible wrapper" thing but i think this is a very good lib. I am asking the creator if i have the permission to make a wrapper. (i have permission for commercial use already!).
Cheers, KuRi!
P.D: I will make the basic tests now, and if all works correctly it could be finished in a few days with 99% of access to all functions.
It has reliable/ordered messages, Ping control, kick, ban ip's, security headers, rpc (remote procedure call), synchronous memory!, automatic object synchronize!, etc etc etc...
take a look of the original lib in:
http://www.rakkarsoft.com
I have started the wrapper recently and works perfectly with the few basics i have wrapped.
The original lib was free for non commercial and now is free for commercial too (with previous authorization)!.
It could be the best solution for "only UDP" multiplayer programming.
I am sorry this is only some kind of "possible wrapper" thing but i think this is a very good lib. I am asking the creator if i have the permission to make a wrapper. (i have permission for commercial use already!).
Cheers, KuRi!
P.D: I will make the basic tests now, and if all works correctly it could be finished in a few days with 99% of access to all functions.