dwarven engine

Miscellaneous Forums/Graphics Showcase/dwarven engine

Recently resumed development on my dwarven game engine - these screen shots show more of the enviroment as well as showing off the newly avialable Plantlife creation modules.. :)

Shot of a new module for plantlife


and another ...




one more



The engine isnt playable yet, but it's recieving some work once more...

i still think you should replace some of those tree/foliage textures OR alpha the edges (thou you would have todo some ordering magic then) as they are hard to look at, but its looking good appart from that!:)

I agree, it's processor intensive to order the alphas per render though.. Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet..

Stay tuned!

Dude I loved the first release of this dwarven guy and his environment. Good to see you're attacking it some more!!!

He's a very small dwarf isn't he? Short even for a dwarf?

He's way to large.

you have giant dwarfs and small dwarfs you know!

Resized the dwarf some, although it's just a place holder until the real model is ready...

Also updated some of my outdated terrain skins.. :)

This code should improve the quality of your masks somewhat (should remove the blackish edges evident in the third pic).

Thanks Skidracer! having a look now.

>'Blitztree2 has a new approach'

BlitzTree2 is out???? As in BlitzTree3D 2?

Nobody told me - I shall investigate this - I am a licence payer.


EDIT:
I see no BlitzTree3D 2 - have you got a beta?

That looks really good! What are you using to do the terrains?

Very impressive - nice crisp textures there.

puki: Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet..

d-grafix - ale

I want 'Blitztree2'.

p.s. I'd rather you called it 'BlitzTree2' rather than 'Blitztree2'. I think having a capital 'T' is better as it looks like a tree.