dwarven engine
Miscellaneous Forums/Graphics Showcase/dwarven engine
Recently resumed development on my dwarven game engine - these screen shots show more of the enviroment as well as showing off the newly avialable Plantlife creation modules.. :)
Shot of a new module for plantlife

and another ...


one more

The engine isnt playable yet, but it's recieving some work once more...
i still think you should replace some of those tree/foliage textures OR alpha the edges (thou you would have todo some ordering magic then) as they are hard to look at, but its looking good appart from that!:)
I agree, it's processor intensive to order the alphas per render though.. Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet..
Stay tuned!
Dude I loved the first release of this dwarven guy and his environment. Good to see you're attacking it some more!!!
He's a very small dwarf isn't he? Short even for a dwarf?
He's way to large.
you have giant dwarfs and small dwarfs you know!
Resized the dwarf some, although it's just a place holder until the real model is ready...
Also updated some of my outdated terrain skins.. :)
This
code should improve the quality of your masks somewhat (should remove the blackish edges evident in the third pic).
Thanks Skidracer! having a look now.
>'Blitztree2 has a new approach'
BlitzTree2 is out???? As in BlitzTree3D 2?
Nobody told me - I shall investigate this - I am a licence payer.
EDIT:
I see no BlitzTree3D 2 - have you got a beta?
That looks really good! What are you using to do the terrains?
Very impressive - nice crisp textures there.
puki: Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet..
d-grafix - ale
I want 'Blitztree2'.
p.s. I'd rather you called it 'BlitzTree2' rather than 'Blitztree2'. I think having a capital 'T' is better as it looks like a tree.