Hello everybody, we are proud to give you the possibility to try our first game written in BlitzPlus : T.A.N.K.S.
It took about 10 month of spare time polishing every graphics (all made from scratch except maps inspired by Alien Breed on Amiga) and programming (A.I, netcode).
This is a fully free and functionnal game without any time limit, all packed in a 1.47Mb setup, featuring :
- 10 maps.
- Up to 6 players in the same local or network game, each of them controlled by a bot or an human.
- Players can be layout in teams : either each player in his own team (classic deatmatch) or in groups (team deathmatch).
- Differents option will drastically change the gameplay : friendly-fire, partage damage among teammates, politic (auto team switch).
- Realistic physic : biased and backward movements when tank is hit.
- Possibility to *watch* games in progress.
- Possibility to automatically *discover* created game on your local network.
- Chat during network games.
- On server side : can kick/ban players and remove/add bots as easily as a keypress.
- On client side : automatic download of missing maps.
- Realtime switch between windowed and fullscreen display mode.
- Realtime *predator* effect on tanks sprite (when ghost bonus used).
- Switch on/off sounds and background music.
- Embedded quick help (key assignment, bonus meaning).
- All modifiable parameters saved in a config file (the next time the game is launched, all parameters are remembered).
Screenshots (a bit outdated, sorry) :




And, the most, the link to the setup : http://site.voila.fr/tanks/tanks_0.9.1.exe
We would appreciate a lot (in order of preference):
- Corrections on the html documentation.
- Testing of net games (only local game available in this version).
- Bug reports.
- Comments/Suggestions ?
[Edit] How is it possible for this post to appear on the blitzbasic.com frontpage ?
It took about 10 month of spare time polishing every graphics (all made from scratch except maps inspired by Alien Breed on Amiga) and programming (A.I, netcode).
This is a fully free and functionnal game without any time limit, all packed in a 1.47Mb setup, featuring :
- 10 maps.
- Up to 6 players in the same local or network game, each of them controlled by a bot or an human.
- Players can be layout in teams : either each player in his own team (classic deatmatch) or in groups (team deathmatch).
- Differents option will drastically change the gameplay : friendly-fire, partage damage among teammates, politic (auto team switch).
- Realistic physic : biased and backward movements when tank is hit.
- Possibility to *watch* games in progress.
- Possibility to automatically *discover* created game on your local network.
- Chat during network games.
- On server side : can kick/ban players and remove/add bots as easily as a keypress.
- On client side : automatic download of missing maps.
- Realtime switch between windowed and fullscreen display mode.
- Realtime *predator* effect on tanks sprite (when ghost bonus used).
- Switch on/off sounds and background music.
- Embedded quick help (key assignment, bonus meaning).
- All modifiable parameters saved in a config file (the next time the game is launched, all parameters are remembered).
Screenshots (a bit outdated, sorry) :




And, the most, the link to the setup : http://site.voila.fr/tanks/tanks_0.9.1.exe
We would appreciate a lot (in order of preference):
- Corrections on the html documentation.
- Testing of net games (only local game available in this version).
- Bug reports.
- Comments/Suggestions ?
[Edit] How is it possible for this post to appear on the blitzbasic.com frontpage ?