Testing for sound card

BlitzMax Forums/BlitzMax Programming/Testing for sound card

Can the same test that was used to check for a soundcard under Blitz3D also be used with BlitzMax? In other words, can I check to see if a WAV file loads and if it doesn't I know there is no soundcard installed?

If this is no longer the case, how do I check?

Max is supposed to be able to load wavs with no problem so I dont think that would work.

Bugger! Anyone know how to check then? I don't really want to go down the route of forcing the player to go through a setup dialogue before they run the game for the first time.

Why? it won't crash if there's no sound card. It'll just be silent.

Are you sure about that? The reason why I'm asking is because Blitz3D did crash if you tried to play a sound on a system with no soundcard.

You'll have to email them to confirm it.

Does this help...
Soundcard check

BlitzMax uses a dummy audio device if there is no soundcard so sounds can still be loaded and playing sounds will not cause a crash.

Great. Thanks for the info.

Would be nice to see that soundcard check in the official mod (don't really want to tamper with anything!).