Morning fellas,
Just a quick question hopefully but me and '3d' don't get on too well.
I am busy creating a Net (Think Tennis, or football) in Milkshape.
Which is the better approach,
Create a Net where the strands are actual faces
or Create a net which is one solid face (on either side) with a texture to make it look like a net?
for the second suggestion is it possible to create the Net texture that is transparent (ie you can see thru the holes in the net from either side) or is this not possible?
Hopefully there is a standard approach to this. I presume creating the net using shapes (ie each strand of the net is a seperate box) could cause the net to use to many polys and thus could slow the game down, and bearing in mind the net isn't actually that important this wouldn't be suitable.
anyway no doubt people here will have the correct answer and I can get on with doing it the 'right way'
Cheers again,
Mark
Just a quick question hopefully but me and '3d' don't get on too well.
I am busy creating a Net (Think Tennis, or football) in Milkshape.
Which is the better approach,
Create a Net where the strands are actual faces
or Create a net which is one solid face (on either side) with a texture to make it look like a net?
for the second suggestion is it possible to create the Net texture that is transparent (ie you can see thru the holes in the net from either side) or is this not possible?
Hopefully there is a standard approach to this. I presume creating the net using shapes (ie each strand of the net is a seperate box) could cause the net to use to many polys and thus could slow the game down, and bearing in mind the net isn't actually that important this wouldn't be suitable.
anyway no doubt people here will have the correct answer and I can get on with doing it the 'right way'
Cheers again,
Mark