Popper - Prototype
Miscellaneous Forums/Blitz Showcase/Popper - Prototype
I've had this knocking around for quite a while. I'm not sure if its worth developing further so I thought I'd see what people thought of it.
It's by no means finished but there's enough there to get the idea.
The game is a sort of combination of asteroids,puzzle bobble and a reverse bridge-builder. You have to dismantle structures rather than build them by removing the bolts.
http://www.zee-3.com/downloads/popperdemo.zipBasic asteroids type controls (cursors to rotate & thrust - Space to fire).
Comments welcome. Obviously the graphics\sound etc are crap - I'm interested in what people think of the game concept.
EDIT: Make sure you copy all the files to a new folder - it won't run from the zip
Erm... I'm getting a mav on startup :(
Strange. I downloaded it myself and checked. I'll have a look.
Are you trying to run it from the zip file? - You'll need to copy the contents to a new folder.
I've extracted everything fine. There doesn't appear to be a folder structure inside the zip file?
Maybe it's a userlib you've forgotten about?
Odd. Other people gave got it working. No userlibs involved.
Ok. I've recompiled it (that exe was made with quite an old version of B3D).
Try downloading again.
It works fine here.
Wow...That's a pretty freaky game you've got there...I like it! :o)
I particularly like the little 'Stretch Armstrong' blokeys. |oD
It does need something more though as there's no sense of urgency or even purpose to it at the moment. It kinda feels more like a toy than a game at this stage.
It has bags of potential IMHO.
I don't know if it's because I just finished watching 'Constantine' or whatever, but that was disturbing, what with those poor stretched-out people...
As you say, it's early, but it certainly has promise. EVen at this early stage it had me playing for a goodly more time than many (most?) other lil shareware/freeware thingies I download.
Yes the idea was that someone was constructing space stations out of people!
Oddly addictive - It definitely has potential, and it's worth persuing imho.
Did you intend to provide the source code for this? There are 2 .bak files in the distribution!
Doh! Not intentional. Please delete.
It works now. Apart from being incredibly difficult it's a pretty cool idea. Will be interesting to see where you take it :)
I like it. It's not entirely clear how you achieve game over, ie. how many bumps into stuff it takes, if you need to pop everything, etc...
I like the levels where the bloke is attached to the structure, good stuff!
Hi john,
nice ideas, poor execution. It's a chore to play in it's current state. Perhaps make it more casual and less hardcore, an innovative mouse control waits to be added.
It seemed like the game would be a chore, not something that would grab me. Without binning this project I would think up a stunning way to play with just the mouse, see where that line of experimentation takes you.
Heh, I've still got the old 'Worms in Space' version of this, dated 18 July 2001. I thought it was well worth pursuing then, and I still think so now.
LOL! Excelent :D
very nice game
A new classic :)
What does the blinking asteroid on the ship mean? That I can destroy any kinda asteroids? If so I think i've found a bug. It destroys only one of asteroids with the same color attached to each other.
That's right - you get the flashing one if the chosen colour no longer exists on the board.
As James pointed out - it's four years since I worked on this. If I decide to move on with it I'll probably start over in BMAX. So bugs are moot really - I was just wondering if people like the basic concept.
The stuff of nightmares, yet strangely fun.....
Utterly surreal and strangely addictive.
Hmm top game that.