Hay all.
I was wondering if the all important aspect of games design has come up yet in Max, in that I mean controlling the speed of our games.
Has anyone come up with anything new ? any new way's or edits to the existing tweening and dealta methods we have used in the past..
I was wondering if the all important aspect of games design has come up yet in Max, in that I mean controlling the speed of our games.
Has anyone come up with anything new ? any new way's or edits to the existing tweening and dealta methods we have used in the past..