i only purchased blitzmax today, the linux build, and must admit so far i'm impressed! however, it seems a few too many commands have been depricated and thus i'm having a little trouble porting some of my old win32 applications over...
the two functions bugging me the most (parden the pun) are getmouse(), and getkey(). for screensaver development these functions were pretty much a requirement in blitzbasic and blitz3d as conditions within the main loop. why have they been depricated from max? too many differences in the api of linux, mac, and windows maybe? whatever the reason, i need a solution! how do others check for mouse and keyboard input without having to check each individual key/button in one LONG statemente of or operators?
ty.
the two functions bugging me the most (parden the pun) are getmouse(), and getkey(). for screensaver development these functions were pretty much a requirement in blitzbasic and blitz3d as conditions within the main loop. why have they been depricated from max? too many differences in the api of linux, mac, and windows maybe? whatever the reason, i need a solution! how do others check for mouse and keyboard input without having to check each individual key/button in one LONG statemente of or operators?
ty.