Can any one help me to rotate a camera on all axis with mouse? I've tried to do this on my own, but everytime i've turned the camera on one axis the other one will be messed up :(
If you don't understand me then maybe you have played Freelancer? Turning the ship there is pretty much what i want.
I use multiple pivots and only turn each one in one direction. eg.
Rostrum_Pan=createpivot()
Rostrum_Tilt=createpivot(Rostrum_pan)
Rostrum_Roll=createpivot(Rostrum_tilt)
camera=createcamera(Rostrum_Roll)
Then when you want to turn on X axis, use
TurnEntity rostrum_pan,xx,0,0
and for y
TurnEntity rostrum_tilt,0,xx,0
and for z
TurnEntity rostrum_roll,0,0,xx
;********************************************************************************
Function orbit_cam()
hor_rot=(hor_rot - (mxs*.5) ) ; get the mouse x and y speed,... adjust sensitivity by half
ver_rot=(ver_rot + (mys*.5) )
RotateEntity campiv_h,0,hor_rot,0 ; update the new camera pivot rotations
RotateEntity campiv_v,ver_rot,0,0
End Function
mxs and mys is mouseXspeed and mouseYspeed respectively
enjoy..
Andres: I haven't played freelancer before, but if what you're looking for is ideas for using the mouse for all three axis, maybe use the mouse wheel to affect rolling.