i've made an airship that i can walk around on, but i have problems walking around on it when its moveing, for instance sliding of the back when its moving forward, falling through it when its moveing up, i tryed to fix it like this
this worked fine if my airship only went forward or forward and down slowly, if i went up i would fall through the ship, if i went down to fast and forward i would slide off the back.
i tryed to do entityparent but it kept messing up the coordinates of my character and my camera would go flying of the terrain.
somebody must know a good way to do this
thanks
tmpx=entityx(character)-entityx(airship) tmpy=entityy(character)-entityy(airship) tmpz=entityz(character)-entityz(airship) moveentity airship,asx,asy,asz positionentity character,entityx(airship)+tmpx,entityy(airship)+tmpy,entityz(airship)+tmpz
this worked fine if my airship only went forward or forward and down slowly, if i went up i would fall through the ship, if i went down to fast and forward i would slide off the back.
i tryed to do entityparent but it kept messing up the coordinates of my character and my camera would go flying of the terrain.
somebody must know a good way to do this
thanks