I just created a simple few lines of code:
While
cls
SetColor(255, 255, 255)
DrawRect(0, 0, 64, 64)
flip
until keyhit(KEY_ESCAPE)
The white looks like grey. Is this something to do with Blitzmax. Is the default Alpha 0.5 or am I missing something else?
While
cls
SetColor(255, 255, 255)
DrawRect(0, 0, 64, 64)
flip
until keyhit(KEY_ESCAPE)
The white looks like grey. Is this something to do with Blitzmax. Is the default Alpha 0.5 or am I missing something else?