UDP-Network-Library

Blitz3D Forums/Blitz3D Userlibs/UDP-Network-Library

Hi all!

As I write a little multiplayer game but only have access to a linux server (which I program in C++), I looked for a network library, that works under Windows (using Blitzbasic and C/C++) _and_ Linux (of course C/C++ only).

As a base I used the free ENet-UDP-Networklibrary, which was used for the FPS Cube. For further infos, look here:

http://enet.cubik.org/Features.html

My wrapper lib including a little BB-client/server-example can be downloaded here:

http://www.leidel.net/dl/bbenet.zip

ATTENTION: This is the very first version, faults by my side are possible!

Actually there is no real documentation, only the examples and the interface description. I will make a better documentation soon - hope so. ;)

Don't hesitate to ask questions or give me hints to make things better!

Thanks and regards - Xaron

Works great so far :) Nice work!

This is really interesting. Any idea of the stablility state of this library and the wrapper?

@KuRiX:

The stability state of the eNet-library and the wrapper is: rocksolid. *g* It's quite really stable and fast. Ok, I did not stress test it, but it should work great.

Some things may be could be done better in the wrapper, especially some interface definitions...

Regards - Xaron