Has anyone experienced box modelling and the kind of modelling shown here?--- http://www.psionic.pwp.blueyonder.co.uk/tutorials/lowpoly/zmod.html
I only have experience with box modelling and it can be a pain to keep having to adjust vertices until they look right - while running the risk of ruining the model - where the polygon technique looks like it is less risky.
But its also a pain to have to click 3 times just to create one triangle in milkshape.
I only have experience with box modelling and it can be a pain to keep having to adjust vertices until they look right - while running the risk of ruining the model - where the polygon technique looks like it is less risky.
But its also a pain to have to click 3 times just to create one triangle in milkshape.