If I Have a Type "Enemies" and I extend that type with say "Baddie 1" and "Baddie 2" I iterate through all of the Enemies that I have added to the "EnemyList:Tlist" How can I detect collisions between "Baddie 1" and "Baddie 2"
Type Enemies has an Abstract Update Method so "Baddie 1" and "Baddie 2" have differend Methods for update.
I iterate through the with a simple
For Temp:Enemies=Eachin Enemylist
Temp.update()
Next
I can't fiqure out how to compare all enemies with all other enemies.
I hope this all made sense.
Type Enemies has an Abstract Update Method so "Baddie 1" and "Baddie 2" have differend Methods for update.
I iterate through the with a simple
For Temp:Enemies=Eachin Enemylist
Temp.update()
Next
I can't fiqure out how to compare all enemies with all other enemies.
I hope this all made sense.