The frame rate is not great due to the real-time full screen capture.
The video demonstrates creating a ragdoll in PaceMaker using the default settings. You load a model, adjust the default parameters if required and click a button. The selected joint becomes an anchor. You can anchor or release any other joint in realtime.
Force and torque can be applied to any joint.
The physics information is saved as a custom node in the .b3d file. You will be able to export Blitz source or use a loader function to parse the .b3d file.
http://webzoom.freewebs.com/smiff/blitz/rged2.wmv
The video demonstrates creating a ragdoll in PaceMaker using the default settings. You load a model, adjust the default parameters if required and click a button. The selected joint becomes an anchor. You can anchor or release any other joint in realtime.
Force and torque can be applied to any joint.
The physics information is saved as a custom node in the .b3d file. You will be able to export Blitz source or use a loader function to parse the .b3d file.
http://webzoom.freewebs.com/smiff/blitz/rged2.wmv