From what I understand, Blitz Max can port to C++ code and make calls to OpenGL commands. Is it possible to have Blitz Max use Ogre3D as the 3D rendering engine?
Blitz Max and Ogre3D
BlitzMax Forums/BlitzMax Beginners Area/Blitz Max and Ogre3D no
you will have to redo the OO stuff in BM which will, in case of engines with the size of OGRE, take "forever"
you will have to redo the OO stuff in BM which will, in case of engines with the size of OGRE, take "forever"