im sure this worked before, but now you cant seem to draw any raw gl stuff after you draw an image
eg.
drawimage pie,x,y
glbegin(gl_points)
glvertex2f(100,100)
glend()
thats a basic example just to show what i mean, any fix?
eg.
drawimage pie,x,y
glbegin(gl_points)
glvertex2f(100,100)
glend()
thats a basic example just to show what i mean, any fix?