Hy,
Blitz Max has very great roots and core ideas. But when will BlitzMax have an official (documented) GUI module and an official (documented) 3D-Module?
I'm very very happy with the 2D-module of BlitzMax, but I wouldn't buy BlitzMax full version for 80 Dollar for only be able to write 2D Games all the time. Therefore I bought Blitz2D with unlimited update support some time ago.
I thought BlitzMax would be a great new universal solution so you can throw everything else away, but It's still able to replace neither BlitzPlus nor Blitz3D. Please tell me: will BlitzMax make a great step forward in the near feature making it really a MAX thing?
Greets,
Jürgen
Blitz Max has very great roots and core ideas. But when will BlitzMax have an official (documented) GUI module and an official (documented) 3D-Module?
I'm very very happy with the 2D-module of BlitzMax, but I wouldn't buy BlitzMax full version for 80 Dollar for only be able to write 2D Games all the time. Therefore I bought Blitz2D with unlimited update support some time ago.
I thought BlitzMax would be a great new universal solution so you can throw everything else away, but It's still able to replace neither BlitzPlus nor Blitz3D. Please tell me: will BlitzMax make a great step forward in the near feature making it really a MAX thing?
Greets,
Jürgen