Texturing random shape.
BlitzMax Forums/BlitzMax Beginners Area/Texturing random shape. By creating a Trianglefan out of this 5 points and calculate their UVs
Thanks Dreamora.
I'm struggling to convert gl type co-ords to 2D line co-ords. Is there a simple method?
I'll be keeping an eye on SoggyP's drawpoly query as well as it would be nice to do this without OGL stuff.
I'm struggling to convert gl type co-ords to 2D line co-ords. Is there a simple method?
I'll be keeping an eye on SoggyP's drawpoly query as well as it would be nice to do this without OGL stuff.