I'm using Milkshape for modelling and then i do normally texture my meshes in Milkshape, too.
In Blitz the materials look ok, but when i texture a b3d mesh with a spheremap, there is no spheremap in blitz, is this not saved in b3d-files?
raitsun
In Blitz the materials look ok, but when i texture a b3d mesh with a spheremap, there is no spheremap in blitz, is this not saved in b3d-files?
raitsun