Display getting darker

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Hello,

I'm using BlitzMax 1.09 Demo under MacOS 10.4 and something weird happens with my game. I first display a start menu where the colours are bright, but when I choose the "play" option the game starts and the colours get all dark, as if the screen brightness was tuned down. And then it stays dark, even when I get back to the menu. (Both fullscreen and window mode)

Any idea why this happens ?

Thanks,
Klaus

make sure you are resetting the alpha, blend and color values to something like this:

SetBlend(ALPHABLEND)
SetColor(255,255,255)
SetAlpha(1)

remember that the ogl states affect all drawing commands that follow them.

Thanks Scott for your quick answer.

You've pointed me in the right direction and I've found what the problem was: I'm drawing the playfield with rectangles, lines and dots and the last color used is 128,128,128.

Well, moving from Blitz2D to BlitzMax is no easy thing for sure...