Well, the artists had brought up the idea of taking our current project to 2d for dev time issues.
I was thinking about using blitzmax (cause i love oop), however I need to know if blitzmax is more advanced than blitz2d/blitzplus?
I know there is blending and transparancies, which is nice, however is it faster at handling images and image manipulation than Blitz2d/blitzplus?
Are there any draw backs to using blitzmax for a 2d game as opposed to blitz2d/blitzplus?
I was thinking about using blitzmax (cause i love oop), however I need to know if blitzmax is more advanced than blitz2d/blitzplus?
I know there is blending and transparancies, which is nice, however is it faster at handling images and image manipulation than Blitz2d/blitzplus?
Are there any draw backs to using blitzmax for a 2d game as opposed to blitz2d/blitzplus?