i'm remaking banks in c++ and i have everything done but peek and pokefloat
someone on cw linked me to a page that talks about writing floating point numbers but i'm still having trouble understanding.
does anyone know the computations behind peek and pokefloat or can link me to somewhere that talks about it?
someone on cw linked me to a page that talks about writing floating point numbers but i'm still having trouble understanding.
does anyone know the computations behind peek and pokefloat or can link me to somewhere that talks about it?