How can one compile a .a file using bmk to include gdb debugging info, so we can debug our library code?
Cheers,
Stu
Until the source code to bmk is released you would need to use the verbose option of bmk to output a build file and mangle both the c compiler and linker options to generate a new makefile for a gdb debug version (I would imagine).
I wondered if I could just link to the *.bmx.debug.a and the debug build of my code to build the library? The .bmx.debug.a would have all the entry points that blitz needs, I think.
Cheers,
Stu