Particle Dreams is an OpenSource project under LGPL license.
It uses the standard Max2D module to take care that it will be compatible to other rendering modules than glmax2d as well.
You might visit for further information and download:
Particle Dreams
It uses the standard Max2D module to take care that it will be compatible to other rendering modules than glmax2d as well.
Features:
- Particle Type based
- Emitters can have any number of particle types attached
Emitter properties
- types can be (de)activated on a slot base with start and life time
- emitters can be (de)actived on command as well as with a life time
Particle Type properties
- start time, life time
- particle trails
- size, variation, change per second
- color, variation, change per second
- speed, ...
- alpha, ...
- emission, ...
- rotation
- circular motion around its emitter
- emission shapes *not finished*
- emission angle (inner and outer)
- gravitation, wind, groundheight and bounce properties
- weight, variation
- fully object oriented
- Particle Type based
- Emitters can have any number of particle types attached
Emitter properties
- types can be (de)activated on a slot base with start and life time
- emitters can be (de)actived on command as well as with a life time
Particle Type properties
- start time, life time
- particle trails
- size, variation, change per second
- color, variation, change per second
- speed, ...
- alpha, ...
- emission, ...
- rotation
- circular motion around its emitter
- emission shapes *not finished*
- emission angle (inner and outer)
- gravitation, wind, groundheight and bounce properties
- weight, variation
- fully object oriented
You might visit for further information and download:
Particle Dreams