To all you BlitzMax gurus out there:
I would like to use BlitzMax with the 3Impact game engine. However, in order to do this, BlitzMax must be able to create a Windows .DLL file, which the 3Impact game engine uses to call certain predefined functions in the .DLL file [i.e. Init(), Run(), Exit(), PostExit()] that implement the game.
Is it possible to create Windows .DLL files with BlitzMax?
I would like to use BlitzMax with the 3Impact game engine. However, in order to do this, BlitzMax must be able to create a Windows .DLL file, which the 3Impact game engine uses to call certain predefined functions in the .DLL file [i.e. Init(), Run(), Exit(), PostExit()] that implement the game.
Is it possible to create Windows .DLL files with BlitzMax?